![]() ![]() Elusive Enchanter Abilities and TalentsĮlusive Enchanters begin the game with 1 point into Aerotheurge and 1 point into Hydrosophist. They generally have lower Magic Armour anyway, so this shouldn’t be a problem. Just make sure to focus enemies that deal Physical Damage, so they cannot attack you. Since you’ll use Uncanny Evasion and Chameleon Cloak to avoid Physical Damage attacks, you shouldn’t need to worry much about Physical Armour. This means you will have exceptionally high Magic Armour, particularly because you can use Armor of Frost to boost it even higher. Wands are not only good for buffing stats with this Build, but they are effective while things are still on cooldown.Īrmour-wise you will be using Intelligence-based Armour, as that is where the majority of your Attribute points will lie. So later on you may opt for a Shield for extra protection. Having Dual Wands ensures you still deal decent damage when this occurs, but as you progress the game becomes less of an issue, particularly if you take the Skin Graft Skill. Of the two, I suggest using Dual Wands since these both can come with Intelligence and Critical Chance buffs, and you will have cooldowns early on that leave you with nothing to do. Both will work, but they come with their own advantages and disadvantages. You can use Wand and Shield or Dual Wands. Weapon-wise, you can go in two different directions if you wish. Once Intelligence is maxed out, you’ll focus on Wits to increase your Critical Chance. Enchanter makes the perfect starting Class for my Elusive Enchanter build…who would have thought? Elusive Enchanter Attributes and EquipmentĪs far as Attributes go, you’ll want to pump Intelligence to max as quickly as you can, only putting points into Memory to gain Skills you need. Leave Skills as is, as these are ideal for this Build, and change your Talent to Mnemonic to gain extra Memory Slots. This will give you maximum damage right off the bat, and you shouldn’t need Constitution because you won’t be using a Shield. ![]() The best way to begin this Build is to take the Enchanter Class during Character Creation, and change your Attributes to 3 points into Intelligence.
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